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Part 1 - Newcomer Nightmare

Hello. As a person who spends an awful lot of time in the MMD tag, I see a lot of people who would definitely work out with some improvement on their picture making. Especially nowadays, that more people find out about MMD, because of the infamous ORAS models and public release on Steam.

I do have quite a lot of watchers. And I assume some of them would like a small thoughts-and-tips about making pictures in MMD. 

Let's start with the most basic of basics. Let me introduce today's assistant - Sousuke.

1a by Beikonated

Sousuke was just loaded in MMD and not much has been done to him yet. Time to fix this.
I assume you more or less know how the bones work in MMD, because that's the primary thing.

When you make a picture in MMD, you have to pay attention to posing. If the model will be clearly visible on the frame, you shouldn't leave him stiff like a log. Try to give him a realistic pose. You can pose yourself to see how the body bends. Or you can look up pose references in Google.

2a by Beikonated

The most common problem in MMD pictures is that people leave hands and fingers without posing. It looks awful and shows just how lazy you are. How do you want to appeal to anyone if you leave your model's hands like in a Barbie doll?

3a by Beikonated

Again, you can look up references in Google. But I highly recommend using your own hands. It's not even tricky. It's like posing a smaller model. So don't make excuses and pose damn fingers!

Next thing is posing elements that contain physics. Such as hair, clothing, tails etc. When you pose the model with physics off, sometimes those elements go through your model. And many people don't notice when it happens, which ends up in embarrassment.

4a by Beikonated

It happens especially often with longer hair and clothing, during sitting poses. When they pierce through legs and chest of the model. Sometimes posing with physics on helps. But it's not always possible, so be sure to be careful with that as well. 
If it's impossible, because the bones are placed in weird places and it messes the model up, you can always try to cover the unwanted part with the camera angle.

Speaking of camera, there are some issues that often happen to new users.
When showing model on a close up, people forget about the view angle in camera properties.
I normally use these settings:

5a by Beikonated

They make the model look rather normally.

"But what's the difference?" You may ask. Well, the difference is huge. 
You see? Normally MMD opens with Perspective On and View Angle set on 45, which ends up like this in close up:

Some people also try to do close up's with Pespective Off, which obviously changes the whole view to less alien-like.

7a by Beikonated

The face looks more "full" in this setting and the model looks definitely better in the front close up.
But it's not the best camera setting to use for every angle. Let's ask our second assistant for that - Rin.

They look good from the front, but what will happen if we turn the angle to the side? Let's see Rin's profile for a better explanation.

9a by Beikonated

The lack of perspective "sucks in" the front of the scene, making the back of it larger. That's why Sousuke's ears were so big before, because the back of his head was enlarged. Now he's standing behind Rin, which makes him bigger than he should be. The same happens when you try to look up or down with the angle.

10a by Beikonated
11a by Beikonated

Like I said, I recommend using the Perspective On, but try to reduce the View Angle count to around 20 or less. Especially if you want to make close up's.

The other thing that for some reason still occurs is the Coordinate Axis visible on pictures.

12a by Beikonated

It can be easily turned off in the View(V) section. Even a child could do it. So if you're making a picture OR a video, do not keep the grid visible. It only helps you with setting up models and scenery correctly. It's a bad thing to leave it on your final work.

Last thing for today - MME shaders. It can be as good as it can be dreadful. Many users think that throwing a shader on a model fixes everything and you don't need to work much on the picture with it.

13a by Beikonated
14a by Beikonated

Many shaders look too intense to be used directly on pictures. They do look pretty and can be used nicely on various pictures, but not without proper editing.

I personally use the Soft Shadow shader only. Because it leaves the models "clear" and yet softens the overly pixelated shadows on them, to make it look better when I put other MME and edit the picture.

15a by Beikonated

But we will talk about other useful MME and tips next time.

16a by Beikonated

If there's something you would like to ask about, you can do it here in the comments.
Maybe I can show a solution for it as well.
Add a Comment:
polkkapolkka Featured By Owner May 24, 2016  Hobbyist General Artist
where did you get the models from? :3
SteelDollS Featured By Owner Feb 17, 2016
It was nice that your images added to the tutorial instead of just being there for dumb distracting eye candy, like on some tutorials... where the models are just essentially "Hi, I'm a great looking model with huge tits holding this tutorial and making flirtatious faces with you. What do you mean you can't tear your eyes off my bountiful cleavage to actually read what this tutorial is about?"
DisastrousBunny Featured By Owner Feb 3, 2015  Hobbyist General Artist
I like the added humour, it should help keep people interested in reading it to the end and learn these useful tips without getting too bored or distracted.
Kracka19874 Featured By Owner Feb 3, 2015
ty for the tips!!
Duekko Featured By Owner Feb 2, 2015  Hobbyist Digital Artist
That's quite helpful for newcomers !
My only question is : Is the "Maybe it's loaded with electricity to make us dance by force" a reference to UtataP's song "Hop! Step! Instant Death! Happiness Dance Deathtrap" ..?
It may not be but it felt like it//

Beikonated Featured By Owner Feb 3, 2015  Hobbyist
It was actually a random idea.
Duekko Featured By Owner Feb 3, 2015  Hobbyist Digital Artist
Oh, my bad, sorry then/
innaaleksui Featured By Owner Feb 2, 2015
That was really funny)
And i think useful for new users >w<
DokieTaco Featured By Owner Feb 2, 2015  Student Digital Artist
How does Rin know how soft a baby's butt is
Beikonated Featured By Owner Feb 3, 2015  Hobbyist
That's a common saying here and I have no idea who figured it out first.
I don't want to accuse Rin for anything dreadful.
PrincessMikiMiki Featured By Owner Feb 2, 2015  Hobbyist General Artist
Little sister remember
DokieTaco Featured By Owner Feb 3, 2015  Student Digital Artist
baby baths ftw
murumei Featured By Owner Feb 2, 2015  Hobbyist Digital Artist
i laughed hard at this XD
Crumelody Featured By Owner Feb 2, 2015  Student General Artist
"Load button."
Rozz-a Featured By Owner Feb 2, 2015
These are some useful tips, especially regarding the perspective. Thank you for sharing~ 
Add a Comment:

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Submitted on
February 2, 2015


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